P2P for Media Distribution

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Robert Cringely writes about Peer Networks:

The merging Big Kahuna in commercial peer-to-peer seems to be Wurld Media’s Peer Impact, which has similar technology to Grid Networks (though Windows-only), but where Grid is a networking company, Peer Impact is a media company and actually has a pretty compelling business model.

Peer Impact is up and running right now, though most of what the network has available isn’t TV or music, but video games. About 1,100 video games from most major publishers except Electronic Arts are available through Peer Impact. The network has also announced it is adding video content and movies from NBC/Universal, and says it will have all major film studios and all major record companies onboard by the end of this year.

Peer Impact is similar to iTunes in that Apple sets the price ($0.99 per song and $1.99 per show). Where Peer Impact is different is in its use of Microsoft DRM, Windows client software, and a peer-to-peer distribution scheme. But where the company is REALLY different is in its relationship to participating nodes: Peer Impact pays users.

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